Battlegames issue 02 PDF
• Game day protocols. Bill Protz has 30 suggestions for more satisfying wargames.
• Asquith’s Way. Stuart offers help for the compulsive figure buyer.
• Campaign in a day. Dan Mersey presents a complete system for providing a series of linked games.
• Sharpe’s pride and prejudice. Gary Mitchell, now well-known as a columnist in Miniature Wargames, brings us some free, fun, Napoleonic skirmish rules and scenario.
• First in world wargaming. Barry Hilton investigates the reasons why WWII gaming is so popular.
• Table Top Teaser: Continuing the classic series of scenarios, Charles S Grant offers “The bridge at Kronstadt”.
• Larry Leadhead. The amusing wargame cartoon from Eric Hotz and Douglas Hamm.
• A project too far: part 1. Phil Olley offers sage advice to anyone embarking on a new wargames project.
• Wargaming difficult historical battles: Teutoburg Forest. Canadian gamer Bob Barnetson describes how you can make worthwhile games from apparently hopeless situations.
• The Wars of the Faltenian Succession. I continue my own series with a consideration of campaign movement and weather.
• The long road to Haddington. Ross Macfarlane describes the creation of a Renaissance participation game that won him ‘best of show’ at Cold Wars..
• Liebenau 1757: the game. Having set the scene in issue 1, Jim Purky provides a lively report of haow the battle played out.
• To boldly go. Guy Hancock examines Rackham’s interesting Rag ‘Narok game in detail.
Guy Hancock, UK
• Forward Observer. Thought-provoking columnist Mike Siggins ponders the world of wargaming.
• Recce. Our experienced review team examine the latest products and services.
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- Battlegames issue 2 PDF
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